Apparently students have not been looking at the site. I have received only 5 in 14 of the final projects. This leads me to believe most of you are waiting until the school’s last minute deadline of noon. This is fine.
To still receive a possible ‘A’ turn in your work by noon. And to give you an extra even a little more breathing room, note that I’m working and can’t pick them up until after 3pm. Just make sure the assignments are on a thumbdrive or cd (with your name attached) and placed in my school mail box by then. Teacher Box 2.
Good luck.
For those of you who still need to turn your work in….
Before you publish:
check the properties of all bitmap images in your library and be sure to set them to “allow smoothing”.
Files needed:
your fla file (this is the original flash file)
your swf file (this is the what is produced when you publish or execute)
your html file (created when you publish)
any pdfs, flvs, or mp3s (any document which is used in your swf)
Zip or compress all of the files and send the single archive of the work to me.
Send the work to my personal email address. ”email (at jacobberendes.com”
If you want to give them to me on a thumb drive or cd, plan a time to see me on Sunday.
If you have any trouble find me on facebook.
Call other students from your class if you have any other issues and can’t get ahold of me.
I expect to have all of your work by 5pm Sunday.
Students, classes will be run as traditional class periods. We will not be having one on ones as most of you need as much time as possible to finish your projects. My days are mostly booked this week. Saturday morning 10:30 to 1:30 I will again be at the school for any students who need assistance. I would expect that all of your assets have been imported into your projects by then and only the finishing touches remain.
All final projects will be due by 5pm Sunday the 14th.
WEEK 7
- In class - work begins on final projects
- Ask questions, lots of questions
Student To do:
Tutorials… Toxic Labs, Kirupa, gotoAndLearn… …anything you can get your hands on.
The more you know, the less afraid you will be. SAVE your work, SAVE OFTEN(every ten minutes hit command-s), do incremental saves(every 2 hours or less), use // to make comments in actionscript.
WEEK 6
- Publish for web: the process, compression, different file types.
- Publish for desktop (two files one for Mac and one for PC)
- Rough overview of HTML and how you need it to embed flash
- Demo of Flash building container HTML
- Show alternate methods of embed (swfObject) and discuss benefits
- Getting your swf online: Discuss hosting, domain name, ISP, FTP apps, etc
Assignment 5:
Finalized Photoshop mock ups of quarter project (ready to move into
Flash and make it work)
WEEK 5
- In class assignment ~45minutes: Duplicate my swf using actionscript
- brief coverage of script libraries like LMC Tween, FuseKit, etc and their abilities
- Overview of components and show where you can get more (Adobe exchange, FlashDen, etc)
- 1on1 discussion about Quarter project ideas
Assignment 4:
Produce hand or computer mockups of concepts for your quarter project
Week 4 –
In class assignment ~45minutes: Duplicate my swf using tweens
Discuss basic actionscript (gotoAndPlay, gotoAndStop, stop, basic path structure)
Review movieclips, instance names, timeline within a timeline concept
More advanced actionscript (interaction: onRelease, onRollover, etc)
Talk about arrays, functions, listeners, trace, etc (but let students know they won’t
have to do this stuff)
Class discussion about when you should and should not use flash (interactivity,
SEO, audience, etc)
Assignment 3: Find 1 example of a good use of flash and one of a bad and share
with class next week.
WEEK 3
- Discuss Quarter project requirements
- Masks and guides
- Further duscussion on differences between movieclips, buttons, graphics
- What can be done on the time line vs use of actionscript
- 4 AS examples: animation, games, dynamic content, physics (TeaGames, Orsinal, N, Submachine5, Shift)
-Quick actionscript overview (actions panel, syntax highlighting, error console, etc)
Assignment 2 Tutorials:
Available on the white Adobe Creative Suite 3 Video Workshop disc: I’m going to assign five tutorials that cover things we already addressed in class. These are all pretty short tutorials (under 10 minutes) but they’re going to give you the concepts we discussed from a different perspective. I’m also listing three tutorials that are optional, but if you feel like you want more information on these topics feel free to take a look at them.
1. “Working with FLA files”
2. “Creating and using symbols and instances”
3. “Understanding the timeline, keyframes, and frame rate”
4. “Creating animations using motion tweens”
5. “Creating animations using shape tweens”
Optional Tutorials
- “Using the workspace“
- “Using the drawing tools”
- “working with text”
WEEK 2
- light review of drawing techniques
- in depth review of the timeline(keyframes, frame rate, tweens)
- in depth review of the library(shapes to symbols, movieclips vs grahics)
- importing(copy/paste, PNG/GIF/JPG, importing layered PSD in CS3)
Assignment 1:
Create 5 tweens (location/position, scale, alpha, shape, color, etc…)
Use combinations of property changes for at least 2 of them.
Photoshop and Illustrator Tutorials:
PixelPerfect (Revision3) - Video Tutorials
Zymic
Photoshop Support
Smashing’s Best of Photoshop Tutorials
Just for fun:
Stackopolis